using UnityEngine;
using UnityEngine.UI;

public class HotUpdatePanel :  BasePanel
{
    public Text mainText;
    public Text subText;
    public Button testbtn;
    //public string metaSetStr;
    //Start is called before the first frame update
    void Start()
    {
        mainText.text = "HotupdatePanel";
        subText.text = "winterFramwork";
        testbtn.onClick.AddListener(TestPoolElement);
        SetPos(new Vector3( 0, -700, 0));
    }

    public void TestPoolElement() {
        //ObjectPoolManager.Instance.DePool<Monster>("Monster");
    }
   
}
